Half-Life 2 Single Player Level

This is a single player level, designed and built with Hammer for Half-Life 2 for a level design class. Over the course of a month I designed, gray boxed, and put together the level. It grew and changed after each playtest. I moved monster locations, added new monsters, tweaked the number of health packs and there locations. Modified lighting a few times to get the right feel of an abandoned warehouse. To make it feel like it was abandoned I have the player enter a warehouse without power and they need to turn it on in order to move forward.

This is the layout document that the level is based on. The level changed quite a bit as I tested it, got feedback, and found the feel that I was looking for.

A video of a play through and voice over of design intent is also available or you can download a zip of the level.